#include <stdio.h>
#include <stdlib.h>
#include <assert.h>
#include <fstream>
#include <string>
#include <gl/glew.h>
#include <GL/glut.h>
#pragma comment(lib,"glew32.lib")
#pragma comment(lib,"glut32.lib")
using namespace std;
/* Create checkerboard image */
#define checkImageWidth 64
#define checkImageHeight 64
GLubyte checkImage[checkImageHeight][checkImageWidth][3];
static GLdouble zoomFactor = 1.0;
//static GLint height;
void makeCheckImage(void)
{
int i, j, c;
for (i = 0; i < checkImageHeight; i++) {
for (j = 0; j < checkImageWidth; j++) {
c = ((((i&0x8)==0)^((j&0x8))==0))*255;
checkImage[i][j][0] = (GLubyte) c;
checkImage[i][j][1] = (GLubyte) c;
checkImage[i][j][2] = (GLubyte) c;
}
}
}
static GLuint unpackBuffer = 0, packBuffer = 0;
static int width=0, height = 0, totals=0;
void readBitmp24(const std::string& filename, void* &ptr)
{
fstream in(filename.c_str(), ios_base::in|ios_base::binary);
if (!in)
{
ptr = NULL;
return;
}
//int width=0, height = 0;
in.seekg(0x12); //18
in.read((char*)&width, sizeof(int));
in.read((char*)&height,sizeof(int));
//BMP 4
int lineLength = width*3;
while (lineLength % 4 != 0)
++lineLength;
totals = lineLength * height;
ptr = malloc(totals);
in.seekg(0x36); //54 ,
in.read((char*)ptr, totals);
in.close();
}
void init(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glShadeModel(GL_FLAT);
makeCheckImage();
// 4
glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
void* ptrData = NULL;
readBitmp24(std::string("e:/test.bmp"), ptrData);
glewInit();
glGenBuffers(1,&unpackBuffer);
assert(unpackBuffer != 0);
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, unpackBuffer);
glBufferData(GL_PIXEL_UNPACK_BUFFER,totals, ptrData,GL_STATIC_DRAW);
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
glGenBuffers(1,&packBuffer);
assert(packBuffer);
free(ptrData);
}
void saveToBMP24(void* packBuffer,const std::string& img);
void display(void)
{
static bool saveImg = true;
glClear(GL_COLOR_BUFFER_BIT);
glRasterPos2i(0, 0);
glTranslatef(10,0,0);
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, unpackBuffer);
//glPixelTransferf(GL_RED_SCALE, 1.0);
//glPixelTransferf(GL_GREEN_SCALE, 0.6);
//glPixelTransferf(GL_BLUE_SCALE, 0.6);
//glPixelZoom(.5,.5);
glDrawPixels(width, height, GL_BGR,
GL_UNSIGNED_BYTE, 0);
// BMP
if (saveImg)
{
glBindBuffer(GL_PIXEL_PACK_BUFFER, packBuffer);
glReadPixels(0,0,width, height, GL_BGR, GL_UNSIGNED_BYTE,0);
void* packBuffer = glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_STATIC_READ);
saveToBMP24(packBuffer,"e:/sss.bmp");
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
saveImg = false;
}
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
glFlush();
}
void saveToBMP24(void* packBuffer,const std::string& img)
{
fstream in("e:/test.bmp", ios_base::in|ios_base::binary);
if (!in)
{
return;
}
char bmpHeader[54] = {0};
in.read(bmpHeader, sizeof(bmpHeader));
char *pBuffer = new char[totals];
in.read(pBuffer, totals);
in.close();
fstream out(img.c_str(), ios_base::out|ios_base::binary|ios_base::trunc);
if (!out)
{
in.close();
delete[] pBuffer;
return;
}
*((int*)&bmpHeader[0x12]) = width;
*((int*)&bmpHeader[0x16]) = height;
out.write(bmpHeader, sizeof(bmpHeader));
out.write(pBuffer, totals);
out.close();
delete []pBuffer;
}
void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
//height = (GLint) h;
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluOrtho2D(0.0, (GLdouble) w, 0.0, (GLdouble) h);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
}
void motion(int x, int y)
{
//static GLint screeny;
//screeny = height - (GLint) y;
//glRasterPos2i (x, screeny);
//glPixelZoom (zoomFactor, zoomFactor);
//glCopyPixels (0, 0, width, height, GL_COLOR);
//glPixelZoom (1.0, 1.0);
//glFlush ();
}
void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 'r':
case 'R':
zoomFactor = 1.0;
glutPostRedisplay();
printf ("zoomFactor reset to 1.0
");
break;
case 'z':
zoomFactor += 0.5;
if (zoomFactor >= 3.0)
zoomFactor = 3.0;
printf ("zoomFactor is now %4.1f
", zoomFactor);
break;
case 'Z':
zoomFactor -= 0.5;
if (zoomFactor <= 0.5)
zoomFactor = 0.5;
printf ("zoomFactor is now %4.1f
", zoomFactor);
break;
case 27:
exit(0);
break;
default:
break;
}
}
int main(int argc, char** argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB);
glutInitWindowSize(600, 600);
glutInitWindowPosition(100, 100);
glutCreateWindow(argv[0]);
init();
glutDisplayFunc(display);
glutReshapeFunc(reshape);
glutKeyboardFunc(keyboard);
glutMotionFunc(motion);
glutMainLoop();
return 0;
}