[ios開発基礎知識の]画面では基本アニメーションがよく使われます。
この記事のソース:http://www.cnblogs.com/v2m_/archive/2011/10/28/2227979.html
一.基本的な方法:UID View類のUID View Animation拡張関数を使って説明する。
一.基本的な方法:UID View類のUID View Animation拡張関数を使って説明する。
+ (void)beginAnimations:(NSString *)animationID context:(void *)context; //
+ (void)commitAnimations; //
// get , set
+ (void)setAnimationDelegate:(id)delegate; // default = nil
+ (void)setAnimationWillStartSelector:(SEL)selector; // default = NULL. -animationWillStart:(NSString *)animationID context:(void *)context
+ (void)setAnimationDidStopSelector:(SEL)selector; // default = NULL. -animationDidStop:(NSString *)animationID finished:(NSNumber *)finished context:(void *)context
+ (void)setAnimationDuration:(NSTimeInterval)duration; // default = 0.2
+ (void)setAnimationDelay:(NSTimeInterval)delay; // default = 0.0
+ (void)setAnimationStartDate:(NSDate *)startDate; // default = now ([NSDate date]) ? .- -
+ (void)setAnimationCurve:(UIViewAnimationCurve)curve; // default = UIViewAnimationCurveEaseInOut
+ (void)setAnimationRepeatCount:(float)repeatCount; // default = 0.0. May be fractional
+ (void)setAnimationRepeatAutoreverses:(BOOL)repeatAutoreverses; // default = NO. YES , ( )
+ (void)setAnimationBeginsFromCurrentState:(BOOL)fromCurrentState; // default = NO. YES, , the current view position is always used for new animations -- allowing animations to "pile up" on each other. Otherwise, the last end state is used for the animation (the default).
+ (void)setAnimationTransition:(UIViewAnimationTransition)transition forView:(UIView *)view cache:(BOOL)cache; // view ,cache YES , ,NO ,
+ (void)setAnimationsEnabled:(BOOL)enabled; //
+ (BOOL)areAnimationsEnabled;
アニメーションのコード- (void)testAnimation{
int index = 102;
UIViewAnimationTransition transition = UIViewAnimationOptionTransitionNone;
switch (index) {
case 101:
transition = UIViewAnimationTransitionCurlDown;
break;
case 102:
transition = UIViewAnimationTransitionCurlUp;
break;
case 103:
transition = UIViewAnimationTransitionFlipFromLeft;
break;
case 104:
transition = UIViewAnimationTransitionFlipFromRight;
break;
default:
break;
}
[UIView beginAnimations:nil context:nil];
[UIView setAnimationCurve:UIViewAnimationCurveLinear];
[UIView setAnimationDuration:0.5];
[UIView setAnimationTransition:transition forView:self.view cache:YES];
// operation>>>
// [self.view bringSubviewToFront:mImage];
// [self.view sendSubviewToBack:mImage];
[self.view exchangeSubviewAtIndex:0 withSubviewAtIndex:1];
// end<<<<<<
[UIView commitAnimations];
}
その中のtransionの取得範囲typedef enum {
UIViewAnimationTransitionNone,
UIViewAnimationTransitionFlipFromLeft,
UIViewAnimationTransitionFlipFromRight,
UIViewAnimationTransitionCurlUp,
UIViewAnimationTransitionCurlDown,
} UIViewAnimationTransition;
: に いやすいですが、 は られています。2.block :UID View を したUIVew Animation WithBlocks + (void)animateWithDuration:(NSTimeInterval)duration delay:(NSTimeInterval)delay options:(UIViewAnimationOptions)options animations:(void (^)(void))animations completion:(void (^)(BOOL finished))completion __OSX_AVAILABLE_STARTING(__MAC_NA,__IPHONE_4_0);// , , ( ?), ,
+ (void)animateWithDuration:(NSTimeInterval)duration animations:(void (^)(void))animations completion:(void (^)(BOOL finished))completion __OSX_AVAILABLE_STARTING(__MAC_NA,__IPHONE_4_0); // delay = 0.0, options = 0
+ (void)animateWithDuration:(NSTimeInterval)duration animations:(void (^)(void))animations __OSX_AVAILABLE_STARTING(__MAC_NA,__IPHONE_4_0); // delay = 0.0, options = 0, completion = NULL
+ (void)transitionWithView:(UIView *)view duration:(NSTimeInterval)duration options:(UIViewAnimationOptions)options animations:(void (^)(void))animations completion:(void (^)(BOOL finished))completion __OSX_AVAILABLE_STARTING(__MAC_NA,__IPHONE_4_0);
+ (void)transitionFromView:(UIView *)fromView toView:(UIView *)toView duration:(NSTimeInterval)duration options:(UIViewAnimationOptions)options completion:(void (^)(BOOL finished))completion __OSX_AVAILABLE_STARTING(__MAC_NA,__IPHONE_4_0); // toView added to fromView.superview, fromView removed from its superview , options
:[UIView animateWithDuration:0.7 delay:0 options:0 animations:^(void){
self.view.alpha = 0.2;
[self.view exchangeSubviewAtIndex:1 withSubviewAtIndex:0];
self.view.alpha = 1;
} completion:^(BOOL finished)
{
}];
エリアAnimationEnbaledがNOの 、 の は されません。
{
UIViewAnimationOptions options = UIViewAnimationOptionTransitionNone;
switch (((UIButton*)sender).tag) {
case 202:
options = UIViewAnimationOptionTransitionCrossDissolve;
break;
case 203:
options = UIViewAnimationOptionTransitionFlipFromTop;
break;
case 204:
options = UIViewAnimationOptionTransitionFlipFromBottom;
break;
default:
break;
}
[self.view bringSubviewToFront:lImage];
[UIView transitionFromView:lImage toView:mImage duration:0.7 options:options completion:^(BOOL finished)
{
if (finished) {
[self.view addSubview:lImage];
[self.view sendSubviewToBack:lImage];
[self.view sendSubviewToBack:mImage];
}
}];
}
options
enum {
UIViewAnimationOptionLayoutSubviews = 1 << 0,
UIViewAnimationOptionAllowUserInteraction = 1 << 1, // turn on user interaction while animating
UIViewAnimationOptionBeginFromCurrentState = 1 << 2, // start all views from current value, not initial value
UIViewAnimationOptionRepeat = 1 << 3, // repeat animation indefinitely
UIViewAnimationOptionAutoreverse = 1 << 4, // if repeat, run animation back and forth
UIViewAnimationOptionOverrideInheritedDuration = 1 << 5, // ignore nested duration
UIViewAnimationOptionOverrideInheritedCurve = 1 << 6, // ignore nested curve
UIViewAnimationOptionAllowAnimatedContent = 1 << 7, // animate contents (applies to transitions only)
UIViewAnimationOptionShowHideTransitionViews = 1 << 8, // flip to/from hidden state instead of adding/removing
UIViewAnimationOptionCurveEaseInOut = 0 << 16, // default
UIViewAnimationOptionCurveEaseIn = 1 << 16,
UIViewAnimationOptionCurveEaseOut = 2 << 16,
UIViewAnimationOptionCurveLinear = 3 << 16,
UIViewAnimationOptionTransitionNone = 0 << 20, // default
UIViewAnimationOptionTransitionFlipFromLeft = 1 << 20,
UIViewAnimationOptionTransitionFlipFromRight = 2 << 20,
UIViewAnimationOptionTransitionCurlUp = 3 << 20,
UIViewAnimationOptionTransitionCurlDown = 4 << 20,
UIViewAnimationOptionTransitionCrossDissolve = 5 << 20,//ios5
UIViewAnimationOptionTransitionFlipFromTop = 6 << 20,//ios5
UIViewAnimationOptionTransitionFlipFromBottom = 7 << 20,//ios5
};
typedef NSUInteger UIViewAnimationOptions;
: , . 1
.core : CATransition
QuartzCore.framework
:ViewTransitions
CATransition *transition = [CATransition animation];
transition.duration = 0.7;
transition.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];
transition.type = kCATransitionMoveIn;//{kCATransitionMoveIn, kCATransitionPush, kCATransitionReveal, kCATransitionFade};
// {@"cube",@"suckEffect",@"oglFlip",@"rippleEffect",@"pageCurl",@"pageUnCurl",@"cameraIrisHollowOpen",@"cameraIrisHollowClose"};
transition.subtype = kCATransitionFromLeft;//{kCATransitionFromLeft, kCATransitionFromRight, kCATransitionFromTop, kCATransitionFromBottom};
transition.delegate = self;
[self.view.layer addAnimation:transition forKey:nil];
//
[self.view exchangeSubviewAtIndex:1 withSubviewAtIndex:0];
NavigationController push pop , , 。
[self.navigationController.view.layer addAnimation:transition forKey:nil];
: ( ) , , , , performSelector: withObject: afterDelay: .
: ( ), UIViewController
demo:animations.zip