C#オペレーティングシステムが空いているかどうかを検出し、システムが空いていることを実現した後、いくつかの操作を行う


     public class CheckComputerFreeState
{
/// <summary> /// /// </summary> [StructLayout(LayoutKind.Sequential)] struct LASTINPUTINFO { /// <summary> /// /// </summary> [MarshalAs(UnmanagedType.U4)] public int cbSize; /// <summary> /// /// </summary> [MarshalAs(UnmanagedType.U4)] public uint dwTime; } [DllImport("user32.dll")] private static extern bool GetLastInputInfo(ref LASTINPUTINFO plii); /// <summary> /// /// </summary> /// <returns></returns> public static long GetLastInputTime() { LASTINPUTINFO vLastInputInfo = new LASTINPUTINFO(); vLastInputInfo.cbSize = Marshal.SizeOf(vLastInputInfo); if (!GetLastInputInfo(ref vLastInputInfo)) { return 0; } else { var count = Environment.TickCount - (long)vLastInputInfo.dwTime; var icount = count / 1000; return icount; } } }

呼び出し:
       static void Main(string[] args)

        {

            Timer t = null;

            t = new Timer((o) =>

           {

               var result = GetLastInputTime();

               Console.WriteLine(result);

               if (result < 1*60) return;

               if (t == null) return;

               t.Dispose();

               Console.WriteLine(" 1 !");

           }, null, 1000, 1000);



            Console.ReadLine();

        }