J 2 MEゲーム開発のボタンイベント
3669 ワード
package com.sliw.graphics;
import javax.microedition.lcdui.Canvas;
import javax.microedition.lcdui.Graphics;
public class KeyEventCanvas extends Canvas{
public static final int KEY_UP = -1;
public static final int KEY_DOWN = -2;
public static final int KEY_LEFT = -3;
public static final int KEY_RIGHT = -4;
public static final int mkey0 = 48;
public static final int mkey1 = 49;
public static final int mkey2 = 50;
public static final int mkey3 = 51;
public static final int mkey4 = 52;
public static final int mkey5 = 53;
public static final int mkey6 = 54;
public static final int mkey7 = 55;
public static final int mkey8 = 56;
public static final int mkey9 = 57;
protected void paint(Graphics arg0) {
// TODO Auto-generated method stub
}
/**
*
*/
protected void keyPressed(int keyCode) {
// TODO Auto-generated method stub
System.out.println("keyCode=" + keyCode);
super.keyPressed(keyCode);
}
/**
*
*/
protected void keyReleased(int keyCode) {
// TODO Auto-generated method stub
super.keyReleased(keyCode);
}
}
.csharpcode, .csharpcode pre
{
font-size: small;
color: black;
font-family: consolas, "Courier New", courier, monospace;
background-color: #ffffff;
/*white-space: pre;*/
}
.csharpcode pre { margin: 0em; }
.csharpcode .rem { color: #008000; }
.csharpcode .kwrd { color: #0000ff; }
.csharpcode .str { color: #006080; }
.csharpcode .op { color: #0000c0; }
.csharpcode .preproc { color: #cc6633; }
.csharpcode .asp { background-color: #ffff00; }
.csharpcode .html { color: #800000; }
.csharpcode .attr { color: #ff0000; }
.csharpcode .alt
{
background-color: #f4f4f4;
width: 100%;
margin: 0em;
}
.csharpcode .lnum { color: #606060; }