[UE4]AGameMode::ProcessClientTravel

747 ワード

公式ドキュメント:https://docs.unrealengine.com/latest/INT/API/Runtime/Engine/GameFramework/AGameMode/ProcessClientTravel/index.html
virtual APlayerController * ProcessClientTravel
(
    FString & URL,
    FGuid NextMapGuid,
    bool bSeamless,
    bool bAbsolute
)

 
Parameter
Description
URL
a string containing the mapname (or IP address) to travel to, along with option key/value pairs
NextMapGuid
the GUID of the server's version of the next map
bSeamless
indicates whether the travel should use seamless travel or not.
bAbsolute
indicates which type of travel the server will perform (i.e. TRAVEL_Relative or TRAVEL_Absolute)