[Unity] Animation



  • window - animation - animation

  • カーブの修正=>モーション(Modify Curve=>Motion)
  • using System.Collections;
    using System.Collections.Generic;
    using UnityEngine;
    
    public class animation : MonoBehaviour
    {
        private Animation anim;
        // Start is called before the first frame update
        void Start()
        {
            anim = GetComponent<Animation>();
        }
    
        // Update is called once per frame
        void Update()
        {
            if (Input.GetKeyDown(KeyCode.W))
                //anim.Play("cubeAnimation1");
                //anim.PlayQueued("cubeAnimation1"); // 앞에것이 끝나면 이어서
                anim.Blend("cubeAnimation1"); // 둘이 섞어서
                //anim.CrossFade("cubeAnimation1"); // 자연스럽게 대치
    
        }
    }