[leetcode]382. Linked List Random Node
6305 ワード
[leetcode]382. Linked List Random Node
Analysis
国慶節を待つ!!![ふふ~]
Given a singly linked list, return a random node’s value from the linked list. Each node must have the same probability of being chosen. Follow up: What if the linked list is extremely large and its length is unknown to you? Could you solve this efficiently without using extra space? チェーンテーブルが長い可能性があることを考慮して、池のサンプリング方法で解決すべきで、ランダムに1つの数を選ぶだけで、容量が1の池に相当するからです.池のサンプリングについては、以下を参照してください.https://blog.csdn.net/My_Jobs/article/details/48372399
Implement
Analysis
国慶節を待つ!!![ふふ~]
Given a singly linked list, return a random node’s value from the linked list. Each node must have the same probability of being chosen. Follow up: What if the linked list is extremely large and its length is unknown to you? Could you solve this efficiently without using extra space? チェーンテーブルが長い可能性があることを考慮して、池のサンプリング方法で解決すべきで、ランダムに1つの数を選ぶだけで、容量が1の池に相当するからです.池のサンプリングについては、以下を参照してください.https://blog.csdn.net/My_Jobs/article/details/48372399
Implement
/**
* Definition for singly-linked list.
* struct ListNode {
* int val;
* ListNode *next;
* ListNode(int x) : val(x), next(NULL) {}
* };
*/
class Solution {
public:
/** @param head The linked list's head.
Note that the head is guaranteed to be not null, so it contains at least one node. */
Solution(ListNode* head) {
ini_head = head;
}
/** Returns a random node's value. */
int getRandom() {
int res = ini_head->val;
ListNode* tmp = ini_head;
int i=1;
while(tmp){
if(rand() % i == 0)
res = tmp->val;
tmp = tmp->next;
i++;
}
return res;
}
private:
ListNode* ini_head;
};
/**
* Your Solution object will be instantiated and called as such:
* Solution obj = new Solution(head);
* int param_1 = obj.getRandom();
*/