AndroidでBGM再生機能を実現
インターネット上で他の人が書いているのを参考にして、新しく開いたスレッドの中に置いて音楽を流していましたが、Activityに入るたびに同じ音楽の再生音を繰り返すことに気づきました。再生機能の重複を避けるために、従来のコードに加えてワンパターンを追加しました。このように繰り返し放送が発生することを避けました。
package com.liu.zhen.utils;
import android.content.Context;
import android.content.res.AssetFileDescriptor;
import android.media.MediaPlayer;
import android.util.Log;
/**
*
* This class is used for controlling background music
*
*/
public class BackgroundMusic {
private static BackgroundMusic backgroundMusic = null;
private static final String TAG = "Bg_Music";
private float mLeftVolume;
private float mRightVolume;
private Context mContext;
private MediaPlayer mBackgroundMediaPlayer;
private boolean mIsPaused;
private String mCurrentPath;
private BackgroundMusic(Context context) {
this.mContext = context;
initData();
}
public static BackgroundMusic getInstance(Context context) {
if (backgroundMusic == null) {
backgroundMusic = new BackgroundMusic(context);
}
return backgroundMusic;
}
//
private void initData() {
mLeftVolume = 0.5f;
mRightVolume = 0.5f;
mBackgroundMediaPlayer = null;
mIsPaused = false;
mCurrentPath = null;
}
/**
* path
*
* @param path
* :assets
* @param isLoop
* :
*/
public void playBackgroundMusic(String path, boolean isLoop) {
if (mCurrentPath == null) {
// --- it is the first time to play background music
// end() , ---or end() was called
mBackgroundMediaPlayer = createMediaplayerFromAssets(path);
mCurrentPath = path;
} else {
if (!mCurrentPath.equals(path)) {
// --- play new background music
// ----release old resource and create a new one
if (mBackgroundMediaPlayer != null) {
mBackgroundMediaPlayer.release();
}
mBackgroundMediaPlayer = createMediaplayerFromAssets(path);
// ---record the path
mCurrentPath = path;
}
}
if (mBackgroundMediaPlayer == null) {
Log.e(TAG, "playBackgroundMusic: background media player is null");
} else {
// , ---if the music is playing or paused, stop it
mBackgroundMediaPlayer.stop();
mBackgroundMediaPlayer.setLooping(isLoop);
try {
mBackgroundMediaPlayer.prepare();
mBackgroundMediaPlayer.seekTo(0);
mBackgroundMediaPlayer.start();
this.mIsPaused = false;
} catch (Exception e) {
Log.e(TAG, "playBackgroundMusic: error state");
}
}
}
/**
*
*/
public void stopBackgroundMusic() {
if (mBackgroundMediaPlayer != null) {
mBackgroundMediaPlayer.stop();
// should set the state, if not , the following sequence will be
// error
// play -> pause -> stop -> resume
this.mIsPaused = false;
}
}
/**
*
*/
public void pauseBackgroundMusic() {
if (mBackgroundMediaPlayer != null
&& mBackgroundMediaPlayer.isPlaying()) {
mBackgroundMediaPlayer.pause();
this.mIsPaused = true;
}
}
/**
*
*/
public void resumeBackgroundMusic() {
if (mBackgroundMediaPlayer != null && this.mIsPaused) {
mBackgroundMediaPlayer.start();
this.mIsPaused = false;
}
}
/**
*
*/
public void rewindBackgroundMusic() {
if (mBackgroundMediaPlayer != null) {
mBackgroundMediaPlayer.stop();
try {
mBackgroundMediaPlayer.prepare();
mBackgroundMediaPlayer.seekTo(0);
mBackgroundMediaPlayer.start();
this.mIsPaused = false;
} catch (Exception e) {
Log.e(TAG, "rewindBackgroundMusic: error state");
}
}
}
/**
*
*
* @return: boolean
*/
public boolean isBackgroundMusicPlaying() {
boolean ret = false;
if (mBackgroundMediaPlayer == null) {
ret = false;
} else {
ret = mBackgroundMediaPlayer.isPlaying();
}
return ret;
}
/**
* ,
*/
public void end() {
if (mBackgroundMediaPlayer != null) {
mBackgroundMediaPlayer.release();
}
// “ ”
initData();
}
/**
* “ ”
*
* @return
*/
public float getBackgroundVolume() {
if (this.mBackgroundMediaPlayer != null) {
return (this.mLeftVolume + this.mRightVolume) / 2;
} else {
return 0.0f;
}
}
/**
*
*
* @param volume
* : ,float
*/
public void setBackgroundVolume(float volume) {
this.mLeftVolume = this.mRightVolume = volume;
if (this.mBackgroundMediaPlayer != null) {
this.mBackgroundMediaPlayer.setVolume(this.mLeftVolume,
this.mRightVolume);
}
}
/**
* create mediaplayer for music
*
* @param path
* the path relative to assets
* @return
*/
private MediaPlayer createMediaplayerFromAssets(String path) {
MediaPlayer mediaPlayer = null;
try {
AssetFileDescriptor assetFileDescritor = mContext.getAssets()
.openFd(path);
mediaPlayer = new MediaPlayer();
mediaPlayer.setDataSource(assetFileDescritor.getFileDescriptor(),
assetFileDescritor.getStartOffset(),
assetFileDescritor.getLength());
mediaPlayer.prepare();
mediaPlayer.setVolume(mLeftVolume, mRightVolume);
} catch (Exception e) {
mediaPlayer = null;
Log.e(TAG, "error: " + e.getMessage(), e);
}
return mediaPlayer;
}
}
以上が本文の全部です。皆さんの勉強に役に立つように、私たちを応援してください。