:http://wangchangshuai0010.iteye.com/blog/1441467
/**
* Paint , , ,
* , , ,
* , , 。
*
* <strong><span style="color: #800000; font-size: small;">1. </span></strong>
* setARGB(int a,int r,int g,int b);
* ,a ,r,g,b 。
*
* setAlpha(int a);
* 。
*
* setColor(int color);
* , , RGB 。
*
* setAntiAlias(boolean aa);
* , , 。
*
* setDither(boolean dither);
* , ,
*
* setFilterBitmap(boolean filter);
* true, Bitmap ,
* , dither xfermode
*
* setMaskFilter(MaskFilter maskfilter);
* MaskFilter, MaskFilter , , *
* setColorFilter(ColorFilter colorfilter);
* ,
*
* setPathEffect(PathEffect effect);
* ,
*
* setShader(Shader shader);
* , Shader
*
* setShadowLayer(float radius ,float dx,float dy,int color);
* , ,radius ,dx dy x y ,color
*
* setStyle(Paint.Style style);
* , FILL,FILL_OR_STROKE, STROKE
*
* setStrokeCap(Paint.Cap cap);
* STROKE FILL_OR_STROKE , ,
* Cap.ROUND, Cap.SQUARE
*
* setSrokeJoin(Paint.Join join);
* ,
*
* setStrokeWidth(float width);
* STROKE FILL_OR_STROKE ,
*
* setXfermode(Xfermode xfermode);
* , , ,
*
*<span style="color: #800000; font-size: small;"><strong> 2. </strong></span>
* setFakeBoldText(boolean fakeBoldText);
* ,
*
* setSubpixelText(boolean subpixelText);
* true, LCD
*
* setTextAlign(Paint.Align align);
*
*
* setTextScaleX(float scaleX);
* x ,
*
* setTextSize(float textSize);
*
*
* setTextSkewX(float skewX);
* ,skewX
*
* setTypeface(Typeface typeface);
* Typeface , , , ,
*
* setUnderlineText(boolean underlineText);
*
*
* setStrikeThruText(boolean strikeThruText);
*
*
**/