// temp1.cpp : Defines the entry point for the console application.
//
//#include <stdafx.h>
#include <windows.h>
#include <conio.h>
#include <stdlib.h>
#include<stdio.h>
int main(int argc, char* argv[])
{
SetConsoleTitle("Hello World!");
HANDLE hInput = GetStdHandle(STD_INPUT_HANDLE); //
INPUT_RECORD inRec;
DWORD res;
while (1)
{
ReadConsoleInput(hInput, &inRec, 1, &res);
if (inRec.EventType == MOUSE_EVENT && inRec.Event.MouseEvent.dwButtonState == FROM_LEFT_1ST_BUTTON_PRESSED) //
{
SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE),inRec.Event.MouseEvent.dwMousePosition);
printf("Hello World!");
}
Sleep(100);
}
return 0;
}