How to define a template class in a .h file and implement it in a .cpp file
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To compile this class without any errors, you need to put the template specific declaration in a .cpp file, as shown below:
Template Class Header File
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Template Class Source File
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With the above code, after resolving all the compilation errors, you may get some link errors while you create an object of this class in any file other than TestTemp.cpp. Here is some sample code:
Client Source File
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Link Error
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When the compiler encounters a declaration of a
There are different methods to solve this problem. You can select from any of the methods below depending on which is suitable for your application design.
You can create an object of a template class in the same source file where it is implemented (TestTemp.cpp). So, there is no need to link the object creation code with its actual implementation in some other file. This will cause the compiler to compile these particular types so the associated class member functions will be available at link time. Here is the sample code:
Template Class Header File
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Template Class Source File
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Client Source File
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The temporary function in "TestTemp.cpp"will solve the link error. No need to call this function because it's global.
You can
Template Class Header File
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Template Class Source File
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Client Source File
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You can
Template Class Header File
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Template Class Source File
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Client Source File
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Template Class Header File
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// TestTemp.h
#ifndef _TESTTEMP_H_
#define _TESTTEMP_H_
template<class T>
class TestTemp
{
public:
TestTemp();
void SetValue( T obj_i );
T Getalue();
private:
T m_Obj;
};
#endif
Template Class Source File
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// TestTemp.cpp
#include "TestTemp.h"
template <class T>
TestTemp<T>::TestTemp()
{
}
template <class T>
void TestTemp<T>::SetValue( T obj_i )
{
}
template <class T>
T TestTemp<T>::Getalue()
{
return m_Obj;
}
Linking Issue
With the above code, after resolving all the compilation errors, you may get some link errors while you create an object of this class in any file other than TestTemp.cpp. Here is some sample code:
Client Source File
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// Client.cpp
#include "TestTemp.h"
:
TestTemp<int> TempObj;
:
Link Error
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: error LNK2001: unresolved external symbol "public: __thiscall
TestTemp<int>::TestTemp<int>(void)"
(??0?$TestTemp@H@@QAE@XZ)
Reason
When the compiler encounters a declaration of a
TestTemp
object of some specific type, e.g., int
, it must have access to the template implementation source. Otherwise, it will have no idea how to construct the TestTemp
member functions. And, if you have put the implementation in a source (TestTemp.cpp) file and made it a separate part of the project, the compiler will not be able to find it when it is trying to compile the client source file. And, #include
ing the header file (TestTemp.h) will not be sufficient at that time. That only tells the compiler how to allocate for the object data and how to build the calls to the member functions, not how to build the member functions. And again, the compiler won't complain. It will assume that these functions are provided elsewhere, and leave it to the linker to find them. So, when it's time to link, you will get "unresolved references"to any of the class member functions that are not defined "inline"in the class definition. Solution
There are different methods to solve this problem. You can select from any of the methods below depending on which is suitable for your application design.
Mehtod 1
You can create an object of a template class in the same source file where it is implemented (TestTemp.cpp). So, there is no need to link the object creation code with its actual implementation in some other file. This will cause the compiler to compile these particular types so the associated class member functions will be available at link time. Here is the sample code:
Template Class Header File
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// TestTemp.h
#ifndef _TESTTEMP_H_
#define _TESTTEMP_H_
template<class T>
class TestTemp
{
public:
TestTemp();
void SetValue( T obj_i );
T Getalue();
private:
T m_Obj;
};
#endif
Template Class Source File
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// TestTemp.cpp
#include "TestTemp.h"
template <class T>
TestTemp<T>::TestTemp()
{
}
template <class T>
void TestTemp<T>::SetValue( T obj_i )
{
}
template <class T>
T TestTemp<T>::Getalue()
{
return m_Obj;
}
// No need to call this TemporaryFunction() function,
// it's just to avoid link error.
void TemporaryFunction ()
{
TestTemp<int> TempObj;
}
Client Source File
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// Client.cpp
#include "TestTemp.h"
:
TestTemp<int> TempObj;
TempObj.SetValue( 2 );
int nValue = TempObj.Getalue();
:
The temporary function in "TestTemp.cpp"will solve the link error. No need to call this function because it's global.
Method 2
You can
#include
the source file that implements your template class in your client source file. Here is the sample code: Template Class Header File
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// TestTemp.h
#ifndef _TESTTEMP_H_
#define _TESTTEMP_H_
template<class T>
class TestTemp
{
public:
TestTemp();
void SetValue( T obj_i );
T Getalue();
private:
T m_Obj;
};
#endif
Template Class Source File
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// TestTemp.cpp
#include "TestTemp.h"
template <class T>
TestTemp<T>::TestTemp()
{
}
template <class T>
void TestTemp<T>::SetValue( T obj_i )
{
}
template <class T>
T TestTemp<T>::Getalue()
{
return m_Obj;
}
Client Source File
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// Client.cpp
#include "TestTemp.h"
#include "TestTemp.cpp"
:
TestTemp<int> TempObj;
TempObj.SetValue( 2 );
int nValue = TempObj.Getalue();
:
Method 3
You can
#include
the source file that implements your template class (TestTemp.cpp) in your header file that defines the template class (TestTemp.h), and remove the source file from the project, not from the folder. Here is the sample code: Template Class Header File
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// TestTemp.h
#ifndef _TESTTEMP_H_
#define _TESTTEMP_H_
template<class T>
class TestTemp
{
public:
TestTemp();
void SetValue( T obj_i );
T Getalue();
private:
T m_Obj;
};
#include "TestTemp.cpp"
#endif
Template Class Source File
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// TestTemp.cpp
#include "TestTemp.h"
template <class T>
TestTemp<T>::TestTemp()
{
}
template <class T>
void TestTemp<T>::SetValue( T obj_i )
{
}
template <class T>
T TestTemp<T>::Getalue()
{
return m_Obj;
}
Client Source File
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// Client.cpp
#include "TestTemp.h"
:
TestTemp<int> TempObj;
TempObj.SetValue( 2 );
int nValue = TempObj.Getalue();
: