Build simulator on Windows (Visual Studio)
UFFS (>1.2.0) source code tree structure:
.
|-- doc
`-- src
|-- emu ---> NAND flash simulation, helper codes.
|-- example ---> Example codes
|-- inc
| `-- uffs
|-- uffs ---> UFFS core sources
`-- utils ---> simulator utility
From v1.2.0, UFFS use 'cmake' to generate Makefiles or project files for compile the simulator. 'cmake' can be downloaded from here: http://www.cmake.org/cmake/resources/software.html When installing 'cmake', choose "Add cmake to System PATH". Check out UFFS source codes from SF.net:
Create a 'build' dir along with uffs-trunk:
Enter 'build' dir, and run "cmake ..\uffs-trunk"to create project files:
(Make sure that your cl.exe is in PATH).
Cmake will generate project files for you:
Now, you can open "uffs.dsw"with Visual Studio:
Set "mkuffs"project as active project, then compile/run it.
.
|-- doc
`-- src
|-- emu ---> NAND flash simulation, helper codes.
|-- example ---> Example codes
|-- inc
| `-- uffs
|-- uffs ---> UFFS core sources
`-- utils ---> simulator utility
From v1.2.0, UFFS use 'cmake' to generate Makefiles or project files for compile the simulator. 'cmake' can be downloaded from here: http://www.cmake.org/cmake/resources/software.html When installing 'cmake', choose "Add cmake to System PATH". Check out UFFS source codes from SF.net:
svn co https://uffs.svn.sourceforge.net/svnroot/uffs/trunk uffs-trunk
Create a 'build' dir along with uffs-trunk:
Enter 'build' dir, and run "cmake ..\uffs-trunk"to create project files:
(Make sure that your cl.exe is in PATH).
Cmake will generate project files for you:
Now, you can open "uffs.dsw"with Visual Studio:
Set "mkuffs"project as active project, then compile/run it.