GPUImage説明各ファイル説明
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自動回転http://blog.163.com/023_dns/blog/static/118727626262623352634/
#import "GLProgram.h"
// Base classes
#import "GPUImageOpenGLESContext.h"
#import "GPUImageOutput.h"
#import "GPUImageView.h"
#import "GPUImageVideoCamera.h"
#import "GPUImageStillCamera.h"
#import "GPUImageMovie.h"
#import "GPUImagePicture.h"
#import "GPUImageRawDataInput.h"
#import "GPUImageRawDataOutput.h"
#import "GPUImageMovieWriter.h"
#import "GPUImageFilterPipeline.h"
#import "GPUImageTextureOutput.h"
#import "GPUImageFilterGroup.h"
#import "GPUImageTextureInput.h"
#import "GPUImageUIElement.h"
#import "GPUImageBuffer.h"
// Filters
#import "GPUImageFilter.h"
#import "GPUImageTwoInputFilter.h"
#pragma mark - Handle Color
#import "GPUImageBrightnessFilter.h" //
#import "GPUImageExposureFilter.h" //
#import "GPUImageContrastFilter.h" //
#import "GPUImageSaturationFilter.h" //
#import "GPUImageGammaFilter.h" //
#import "GPUImageColorInvertFilter.h" //
#import "GPUImageSepiaFilter.h" // ( )
#import "GPUImageLevelsFilter.h" //
#import "GPUImageGrayscaleFilter.h" //
#import "GPUImageHistogramFilter.h" // ,
#import "GPUImageHistogramGenerator.h" //
#import "GPUImageRGBFilter.h" //RGB
#import "GPUImageToneCurveFilter.h" //
#import "GPUImageMonochromeFilter.h" //
#import "GPUImageOpacityFilter.h" //
#import "GPUImageHighlightShadowFilter.h" //
#import "GPUImageFalseColorFilter.h" // ( )
#import "GPUImageHueFilter.h" //
#import "GPUImageChromaKeyFilter.h" //
#import "GPUImageWhiteBalanceFilter.h" //
#import "GPUImageAverageColor.h" //
#import "GPUImageSolidColorGenerator.h" //
#import "GPUImageLuminosity.h" //
#import "GPUImageAverageLuminanceThresholdFilter.h" // , ( )
#import "GPUImageLookupFilter.h" //lookup
#import "GPUImageAmatorkaFilter.h" //Amatorka lookup
#import "GPUImageMissEtikateFilter.h" //MissEtikate lookup
#import "GPUImageSoftEleganceFilter.h" //SoftElegance lookup
#pragma mark - Handle Image
#import "GPUImageCrosshairGenerator.h" //
#import "GPUImageLineGenerator.h" //
#import "GPUImageTransformFilter.h" //
#import "GPUImageCropFilter.h" //
#import "GPUImageSharpenFilter.h" //
#import "GPUImageUnsharpMaskFilter.h" //
#import "GPUImageFastBlurFilter.h" //
#import "GPUImageGaussianBlurFilter.h" //
#import "GPUImageGaussianSelectiveBlurFilter.h" // ,
#import "GPUImageBoxBlurFilter.h" //
#import "GPUImageTiltShiftFilter.h" // , ,
#import "GPUImageMedianFilter.h" // ,
#import "GPUImageBilateralFilter.h" //
#import "GPUImageErosionFilter.h" // ,
#import "GPUImageRGBErosionFilter.h" //RGB ,
#import "GPUImageDilationFilter.h" // ,
#import "GPUImageRGBDilationFilter.h" //RGB ,
#import "GPUImageOpeningFilter.h" //
#import "GPUImageRGBOpeningFilter.h" //
#import "GPUImageClosingFilter.h" // ,
#import "GPUImageRGBClosingFilter.h" // ,
#import "GPUImageLanczosResamplingFilter.h" //Lanczos ,
#import "GPUImageNonMaximumSuppressionFilter.h" // , ,
#import "GPUImageThresholdedNonMaximumSuppressionFilter.h" // ,
#import "GPUImageSobelEdgeDetectionFilter.h" //Sobel ( , , )
#import "GPUImageCannyEdgeDetectionFilter.h" //Canny ( )
#import "GPUImageThresholdEdgeDetectionFilter.h" // ( )
#import "GPUImagePrewittEdgeDetectionFilter.h" // (Prewitt) ( Sobel , )
#import "GPUImageXYDerivativeFilter.h" //XYDerivative , , ,
#import "GPUImageHarrisCornerDetectionFilter.h" //Harris ,
#import "GPUImageNobleCornerDetectionFilter.h" //Noble ,
#import "GPUImageShiTomasiFeatureDetectionFilter.h" //ShiTomasi ,
#import "GPUImageMotionDetector.h" //
#import "GPUImageHoughTransformLineDetector.h" //
#import "GPUImageParallelCoordinateLineTransformFilter.h" //
#import "GPUImageLocalBinaryPatternFilter.h" // ,
#import "GPUImageLowPassFilter.h" //
#import "GPUImageHighPassFilter.h" //
#pragma mark - Visual Effect
#import "GPUImageSketchFilter.h" //
#import "GPUImageThresholdSketchFilter.h" // ,
#import "GPUImageToonFilter.h" // ( )
#import "GPUImageSmoothToonFilter.h" // ,
#import "GPUImageKuwaharaFilter.h" // (Kuwahara) , ; ,
#import "GPUImageMosaicFilter.h" //
#import "GPUImagePixellateFilter.h" //
#import "GPUImagePolarPixellateFilter.h" //
#import "GPUImageCrosshatchFilter.h" // ,
#import "GPUImageColorPackingFilter.h" // , ( )
#import "GPUImageVignetteFilter.h" // , ,
#import "GPUImageSwirlFilter.h" // ,
#import "GPUImageBulgeDistortionFilter.h" // ,
#import "GPUImagePinchDistortionFilter.h" // ,
#import "GPUImageStretchDistortionFilter.h" // ,
#import "GPUImageGlassSphereFilter.h" //
#import "GPUImageSphereRefractionFilter.h" // ,
#import "GPUImagePosterizeFilter.h" // ,
#import "GPUImageCGAColorspaceFilter.h" //CGA , 、 、
#import "GPUImagePerlinNoiseFilter.h" // ,
#import "GPUImage3x3ConvolutionFilter.h" //3x3 , , 、
#import "GPUImageEmbossFilter.h" // , 3d
#import "GPUImagePolkaDotFilter.h" //
#import "GPUImageHalftoneFilter.h" // , ,
#pragma mark - Blend
#import "GPUImageMultiplyBlendFilter.h" //
#import "GPUImageNormalBlendFilter.h" //
#import "GPUImageAlphaBlendFilter.h" // ,
#import "GPUImageDissolveBlendFilter.h" //
#import "GPUImageOverlayBlendFilter.h" // ,
#import "GPUImageDarkenBlendFilter.h" // ,
#import "GPUImageLightenBlendFilter.h" // ,
#import "GPUImageSourceOverBlendFilter.h" //
#import "GPUImageColorBurnBlendFilter.h" //
#import "GPUImageColorDodgeBlendFilter.h" //
#import "GPUImageScreenBlendFilter.h" // ,
#import "GPUImageExclusionBlendFilter.h" //
#import "GPUImageDifferenceBlendFilter.h" // ,
#import "GPUImageSubtractBlendFilter.h" // ,
#import "GPUImageHardLightBlendFilter.h" // ,
#import "GPUImageSoftLightBlendFilter.h" //
#import "GPUImageChromaKeyBlendFilter.h" //
#import "GPUImageMaskFilter.h" //
#import "GPUImageHazeFilter.h" //
#import "GPUImageLuminanceThresholdFilter.h" //
#import "GPUImageAdaptiveThresholdFilter.h" //
#import "GPUImageAddBlendFilter.h" //
#import "GPUImageDivideBlendFilter.h" //
#pragma mark -
#import "GPUImageJFAVoroniFilter.h"
#import "GPUImageVoroniConsumerFilter.h"