(エッセンス)2020年6月26日C#クラスライブラリIpアドレスヘルプクラス


using System.Collections; using System.Net; using System.Net.NetworkInformation; using System.Net.Sockets; namespace Core.Util { /// /// Ip /// public class IpHelper { #region /// /// IP /// /// public static string GetLocalIp() { UnicastIPAddressInformation mostSuitableIp = null; var networkInterfaces = NetworkInterface.GetAllNetworkInterfaces(); foreach (var network in networkInterfaces) { if (network.OperationalStatus != OperationalStatus.Up) continue; var properties = network.GetIPProperties(); if (properties.GatewayAddresses.Count == 0) continue; foreach (var address in properties.UnicastAddresses) { if (address.Address.AddressFamily != AddressFamily.InterNetwork) continue; if (IPAddress.IsLoopback(address.Address)) continue; return address.Address.ToString(); } } return mostSuitableIp != null ? mostSuitableIp.Address.ToString() : ""; } /// /// /// /// public static int GetFirstAvailablePort() { int BEGIN_PORT = 1024;// int MAX_PORT = 65535; // tcp/udp 65535 for (int i = BEGIN_PORT; i < MAX_PORT; i++) { if (PortIsAvailable(i)) return i; } return -1; } /// /// /// /// /// public static bool PortIsAvailable(int port) { bool isAvailable = true; IList portUsed = PortIsUsed(); foreach (int p in portUsed) { if (p == port) { isAvailable = false; break; } } return isAvailable; } #endregion #region /// /// /// /// private static IList PortIsUsed() { // IPGlobalProperties ipGlobalProperties = IPGlobalProperties.GetIPGlobalProperties(); // Tcp IPEndPoint[] ipsTCP = ipGlobalProperties.GetActiveTcpListeners(); // UDP IPEndPoint[] ipsUDP = ipGlobalProperties.GetActiveUdpListeners(); // Internet 4(IPV4 (TCP) 。 TcpConnectionInformation[] tcpConnInfoArray = ipGlobalProperties.GetActiveTcpConnections(); IList allPorts = new ArrayList(); foreach (IPEndPoint ep in ipsTCP) allPorts.Add(ep.Port); foreach (IPEndPoint ep in ipsUDP) allPorts.Add(ep.Port); foreach (TcpConnectionInformation conn in tcpConnInfoArray) allPorts.Add(conn.LocalEndPoint.Port); return allPorts; } #endregion } }