redis listチェーンテーブルソース分析
5365 ワード
//
typedef struct listNode {
struct listNode *prev;
struct listNode *next;
void *value;
} listNode;
typedef struct list {
//
listNode *head;
//
listNode *tail;
//
void *(*dup)(void *ptr);
//
void (*free)(void *ptr);
//
int (*match)(void *ptr, void *key);
//
unsigned long len;
} list;
// value
list *listAddNodeHead(list *list, void *value)
{
listNode *node;
if ((node = zmalloc(sizeof(*node))) == NULL)
return NULL;
node->value = value;
if (list->len == 0) {
// list
list->head = list->tail = node; //
node->prev = node->next = NULL; //
//
} else {
node->prev = NULL;
node->next = list->head;
list->head->prev = node;
list->head = node; //
}
list->len++; // list
return list;
}
// value
list *listAddNodeTail(list *list, void *value)
{
listNode *node;
if ((node = zmalloc(sizeof(*node))) == NULL)
return NULL;
node->value = value;
if (list->len == 0) {
list->head = list->tail = node;
node->prev = node->next = NULL;
} else {
node->prev = list->tail;
node->next = NULL; // NULL
list->tail->next = node;
list->tail = node;
}
list->len++; //
return list;
}
// value
// after 1 :
// after 0 :
list *listInsertNode(list *list, listNode *old_node, void *value, int after) {
listNode *node;
if ((node = zmalloc(sizeof(*node))) == NULL)
return NULL;
node->value = value;
if (after) {
node->prev = old_node;
node->next = old_node->next;
if (list->tail == old_node) {
list->tail = node;
}
} else {
node->next = old_node;
node->prev = old_node->prev;
if (list->head == old_node) {
list->head = node;
}
}
if (node->prev != NULL) {
node->prev->next = node;
}
if (node->next != NULL) {
node->next->prev = node;
}
list->len++; //
return list;
}
// list
list *listCreate(void)
{
struct list *list;
if ((list = zmalloc(sizeof(*list))) == NULL)
return NULL;
list->head = list->tail = NULL;
list->len = 0;
list->dup = NULL;
list->free = NULL;
list->match = NULL;
return list;
}
// listIter , list
typedef struct listIter {
listNode *next;
int direction;
} listIter;
//
void listReleaseIterator(listIter *iter) {
zfree(iter);
}
// listIter , list
// direction
listIter *listGetIterator(list *list, int direction)
{
listIter *iter;
if ((iter = zmalloc(sizeof(*iter))) == NULL) return NULL;
if (direction == AL_START_HEAD) //
iter->next = list->head;
else
iter->next = list->tail; //
iter->direction = direction; //
return iter;
}
//
void listReleaseIterator(listIter *iter) {
zfree(iter);
}
// list key
// NULL
listNode *listSearchKey(list *list, void *key)
{
listIter *iter;
listNode *node;
//
iter = listGetIterator(list, AL_START_HEAD);
while((node = listNext(iter)) != NULL) {
if (list->match) {
//
if (list->match(node->value, key)) {
listReleaseIterator(iter);
return node;
}
} else {
//
if (key == node->value) {
listReleaseIterator(iter);
return node;
}
}
}
//
listReleaseIterator(iter);
return NULL;
}
// index list node
// index 0 ,
// index -1 ,
listNode *listIndex(list *list, long index) {
listNode *n;
if (index < 0) {
index = (-index)-1;
n = list->tail;
// index
while(index-- && n) n = n->prev;
} else {
n = list->head;
// index
while(index-- && n) n = n->next;
}
return n;
}
// list
void listRotate(list *list) {
listNode *tail = list->tail;
// 1
if (listLength(list) <= 1) return;
/* Detach current tail */
list->tail = tail->prev;
list->tail->next = NULL;
/* Move it as head */
list->head->prev = tail;
tail->prev = NULL;
tail->next = list->head;
list->head = tail;
}
// list
void listRelease(list *list)
{
unsigned long len;
listNode *current, *next;
current = list->head;
len = list->len;
while(len--) {
next = current->next;
// ,
if (list->free) list->free(current->value);
//
zfree(current);
current = next;
}
zfree(list);
}