c#暗号解読ファイル
c#暗号解読ファイル
利用するNETのオリジナルクラスライブラリがファイルや文字列を復号化するのは簡単なことといえる(ここでは対称復号化のみについて議論する).復号化の際、最も核心的なことは実際にCryptoStreamオブジェクトを作成し、データストリームを暗号化/復号化変換のストリームにリンクし、ストリームにデータを書き込むことで、暗号化/復号化操作が完了します.
簡単なコードクリップでもっと分かるかもしれませんが、もちろん、これらのクラスが少しも知らない場合は、MSDNを見る必要があります.
上記のコード:
ここで、パラメータencryptTransformは、ICryptoTransformオブジェクトに継承された暗号化変換を行うストリームであり、もちろん復号するには、復号化された変換ストリームに転送する必要がある.
暗号化プロセスは注釈で説明されており、理解できると信じています.
しかし、これらの暗号化、復号化されたストリームがどのように生成されるかという問題があります.
実際,暗号化,復号化を行う際には,暗号化アルゴリズムオブジェクトによって生成される.対称暗号化アルゴリズムのベースクラス:SymmetricAlgorithmクラスでは、2つのインタフェースが表示されます.
この2つのインタフェースから見ると、対称暗号化ベースクラス(DESCryptoServiceProvider、RijndaelManagement、TripleDESCryptoServiceProviderなど)に継承されている限り、この2つのインタフェースを実現する必要があります.
OK、くだらないことをたくさん言って、直接コードを書きましょう.
ここでは2つのクラスに分けられ、1つのクラスは暗号化キー(または暗号化Providerと呼ばれる)を作成するために使用されます.これは、さまざまなタイプの暗号化キーとその関連操作の作成に専念し、もう1つは暗号化と復号化に専念します.
もちろん、GTXKeyManagerクラスでは、暗号化キーのインポート・エクスポートなどの他の作業が必要です.ここではコードを貼り付けません.
テストコード:
The End...
利用するNETのオリジナルクラスライブラリがファイルや文字列を復号化するのは簡単なことといえる(ここでは対称復号化のみについて議論する).復号化の際、最も核心的なことは実際にCryptoStreamオブジェクトを作成し、データストリームを暗号化/復号化変換のストリームにリンクし、ストリームにデータを書き込むことで、暗号化/復号化操作が完了します.
簡単なコードクリップでもっと分かるかもしれませんが、もちろん、これらのクラスが少しも知らない場合は、MSDNを見る必要があります.
public static byte[] Encrypt(String plainText, ICryptoTransform encryptTransform)
{
try
{
// Create a memory stream.
MemoryStream ms = new MemoryStream();
// Create a CryptoStream using the memory stream.
CryptoStream encStream = new CryptoStream(ms, encryptTransform, CryptoStreamMode.Write);
// Create a StreamWriter to write a string to the stream.
StreamWriter sw = new StreamWriter(encStream);
// Write the plain text to the stream.
sw.WriteLine(plainText);
// Close the StreamWriter and CryptoStream.
sw.Close();
encStream.Close();
// Get an array of bytes that represents the memory stream.
byte[] buffer = ms.ToArray();
// Close the memory stream.
ms.Close();
// Return the encrypted byte array.
return buffer;
}
catch (System.Exception ex)
{
}
return null;
}
上記のコード:
ここで、パラメータencryptTransformは、ICryptoTransformオブジェクトに継承された暗号化変換を行うストリームであり、もちろん復号するには、復号化された変換ストリームに転送する必要がある.
暗号化プロセスは注釈で説明されており、理解できると信じています.
しかし、これらの暗号化、復号化されたストリームがどのように生成されるかという問題があります.
実際,暗号化,復号化を行う際には,暗号化アルゴリズムオブジェクトによって生成される.対称暗号化アルゴリズムのベースクラス:SymmetricAlgorithmクラスでは、2つのインタフェースが表示されます.
, Key (IV) 。
public abstract ICryptoTransform CreateDecryptor(
byte[] rgbKey,
byte[] rgbIV
)
public abstract ICryptoTransform CreateEncryptor(
byte[] rgbKey,
byte[] rgbIV
)
この2つのインタフェースから見ると、対称暗号化ベースクラス(DESCryptoServiceProvider、RijndaelManagement、TripleDESCryptoServiceProviderなど)に継承されている限り、この2つのインタフェースを実現する必要があります.
OK、くだらないことをたくさん言って、直接コードを書きましょう.
ここでは2つのクラスに分けられ、1つのクラスは暗号化キー(または暗号化Providerと呼ばれる)を作成するために使用されます.これは、さまざまなタイプの暗号化キーとその関連操作の作成に専念し、もう1つは暗号化と復号化に専念します.
/*!
* @file GTXKeyManager.cs
*
* @brief This file implements the class of GTXKeyManager.
* This class is used to create encrypt or decrypt provider.
*
* Copyright (C) 2011, GTX.
*
* @author Liu Lin
* @date 2011/7/01
*/
using System;
using System.Security.AccessControl;
using System.Security.Cryptography;
using System.Security.Principal;
using GTXUtility.DataStorage.Serializer;
namespace GTXUtility.Security.Crypt
{
public class GTXKeyManager
{
/// <summary>
/// Defines Symmetric Encryption Algorithm types.
/// </summary>
/// <remarks>The RC2 algorithm cannot be used for GTXXmlCrypt class to encrypt/decrypt XML.</remarks>
public enum SymmetricAlgTypes
{
Unknown,
DES = 1,
AES128, // Rijndael 128
AES192, // Rijndael 192
AES256, // Rijndael 256
TripleDES,
RC2,
}
/// <summary>
/// Create a Symmetric Encryption Algorithm object.
/// </summary>
/// <param name="salType">Specified symmetric encryption algorithm type.</param>
/// <returns>If create success, returns the Symmetric Encryption Algorithm object.
/// Otherwise, return null object.</returns>
public static SymmetricAlgorithm CreateSymmetricAlgorithm(SymmetricAlgTypes salType)
{
SymmetricAlgorithm symAlg = null;
switch (salType)
{
case SymmetricAlgTypes.DES:
symAlg = SymmetricAlgorithm.Create("DES");
break;
case SymmetricAlgTypes.AES128:
symAlg = SymmetricAlgorithm.Create("Rijndael");
symAlg.KeySize = 128;
break;
case SymmetricAlgTypes.AES192:
symAlg = SymmetricAlgorithm.Create("Rijndael");
symAlg.KeySize = 192;
break;
case SymmetricAlgTypes.AES256:
symAlg = SymmetricAlgorithm.Create("Rijndael");
symAlg.KeySize = 256;
break;
case SymmetricAlgTypes.TripleDES:
symAlg = SymmetricAlgorithm.Create("TripleDES");
break;
case SymmetricAlgTypes.RC2:
symAlg = SymmetricAlgorithm.Create("RC2");
break;
default:
break;
}
return symAlg;
}
/// <summary>
/// Get the symmetric encryption algorithm type.
/// </summary>
/// <param name="key">Specified encryption key.</param>
/// <returns>Return the symmetric encryption algorithm type.</returns>
public static SymmetricAlgTypes GetSymmetricAlgorithmType(SymmetricAlgorithm key)
{
SymmetricAlgTypes type = SymmetricAlgTypes.Unknown;
if (key is DES)
{
type = SymmetricAlgTypes.DES;
}
else if (key is Rijndael)
{
switch ((key as Rijndael).KeySize)
{
case 128:
type = SymmetricAlgTypes.AES128;
break;
case 192:
type = SymmetricAlgTypes.AES192;
break;
case 256:
type = SymmetricAlgTypes.AES256;
break;
default:
break;
}
}
else if (key is TripleDES)
{
type = SymmetricAlgTypes.TripleDES;
}
return type;
}
/// <summary>
/// Generate symmetric encryption algorithm key's data.
/// </summary>
/// <param name="salType">Specified symmetric encryption algorithm type.</param>
/// <returns>Return symmetric encryption algorithm key's data.</returns>
public static byte[] GenerateKey(SymmetricAlgTypes salType)
{
SymmetricAlgorithm symAlg = CreateSymmetricAlgorithm(salType);
return symAlg.Key;
}
/// <summary>
/// Generate symmetric encryption algorithm key's IV data.
/// </summary>
/// <param name="salType">Specified symmetric encryption algorithm type.</param>
/// <returns>Return symmetric encryption algorithm key's IV data.</returns>
public static byte[] GenerateIV(SymmetricAlgTypes salType)
{
SymmetricAlgorithm symAlg = CreateSymmetricAlgorithm(salType);
return symAlg.IV;
}
}
}
もちろん、GTXKeyManagerクラスでは、暗号化キーのインポート・エクスポートなどの他の作業が必要です.ここではコードを貼り付けません.
/*!
* @file GTXXmlCrypt.cs
*
* @brief This file implements the class of GTXSymmetricCrypt.
* This class is used to crypt or decrypt string or file with symmetric algorithm.
*
* Copyright (C) 2011, GTX.
*
* @author Liu Lin
* @date 2011/7/01
*/
using System;
using System.IO;
using System.Security.Cryptography;
using System.Text;
namespace GTXUtility.Security.Crypt
{
/// <summary>
/// This class is used to crypt or decrypt string or file with symmetric algorithm.
/// </summary>
public class GTXSymmetricCrypt
{
/// <summary>
/// Create a encryption/decryption transform. The transform object is used to encrypt or decrypt.
/// </summary>
/// <param name="symAlgKey">Specified symmetric encryption algorithm provider (key).</param>
/// <param name="bCreateEncryptor">If true, create encryption transform, otherwise, create decryption transform</param>
/// <returns>Return the encryption/decryption transform.</returns>
public static ICryptoTransform CreateCryptoTransform(SymmetricAlgorithm symAlgKey, bool bCreateEncryptor)
{
try
{
// If bCreateEncryptor is true, create a encryption ICryptoTransform;
// else, create a decryption ICryptoTransform;
return
bCreateEncryptor ?
symAlgKey.CreateEncryptor(symAlgKey.Key, symAlgKey.IV) :
symAlgKey.CreateDecryptor(symAlgKey.Key, symAlgKey.IV);
}
catch (System.Exception ex)
{
}
return null;
}
/// <summary>
/// Create a encryption/decryption transform. The transform object is used to encrypt or decrypt.
/// </summary>
/// <param name="symAlgType">Specified symmetric algorithm type.</param>
/// <param name="rgbKey">Specified key's data of symmetric encryption/decryption algorithm.</param>
/// <param name="rgbIV">Specified key's IV of symmetric encryption/decryption algorithm.</param>
/// <param name="bCreateEncryptor">If true, create encryption transform, otherwise, create decryption transform</param>
/// <returns>Return the encryption/decryption transform.</returns>
public static ICryptoTransform CreateCryptoTransform(
GTXKeyManager.SymmetricAlgTypes symAlgType,
byte[] rgbKey,
byte[] rgbIV,
bool bCreateEncryptor)
{
try
{
// Create a crypt provider by specified type.
SymmetricAlgorithm symAlg = GTXKeyManager.CreateSymmetricAlgorithm(symAlgType);
// If bCreateEncryptor is true, create a encryption ICryptoTransform;
// else, create a decryption ICryptoTransform;
return
bCreateEncryptor ?
symAlg.CreateEncryptor(rgbKey, rgbIV) :
symAlg.CreateDecryptor(rgbKey, rgbIV);
}
catch (System.Exception ex)
{
}
return null;
}
/// <summary>
/// Encrypt a string with encryption transform.
/// </summary>
/// <param name="plainText">Specified sting which needs to be encrypted.</param>
/// <param name="encryptTransform">Specified transform object which used to encrypt.</param>
/// <returns>Return the encrypted data. If failed, return null.</returns>
public static byte[] Encrypt(String plainText, ICryptoTransform encryptTransform)
{
try
{
// Create a memory stream.
MemoryStream ms = new MemoryStream();
// Create a CryptoStream using the memory stream.
CryptoStream encStream = new CryptoStream(ms, encryptTransform, CryptoStreamMode.Write);
// Create a StreamWriter to write a string to the stream.
StreamWriter sw = new StreamWriter(encStream);
// Write the plain text to the stream.
sw.WriteLine(plainText);
// Close the StreamWriter and CryptoStream.
sw.Close();
encStream.Close();
// Get an array of bytes that represents the memory stream.
byte[] buffer = ms.ToArray();
// Close the memory stream.
ms.Close();
// Return the encrypted byte array.
return buffer;
}
catch (System.Exception ex)
{
}
return null;
}
/// <summary>
/// Encrypt the specified source file to the specified destination file.
/// </summary>
/// <param name="sourceFilePath">Specified source file which needs to be encrypted.</param>
/// <param name="destFilePath">Specified destination file.</param>
/// <param name="encryptTransform">Specified transform object which used to encrypt.</param>
/// <returns>If encrypt file succeed, return true, otherwise, return false.</returns>
public static bool EncryptFile(String sourceFilePath, String destFilePath, ICryptoTransform encryptTransform)
{
if (!File.Exists(sourceFilePath))
{
return false;
}
try
{
FileStream fsSource = new FileStream(sourceFilePath, FileMode.Open, FileAccess.Read);
FileStream fsDestination = new FileStream(destFilePath, FileMode.OpenOrCreate, FileAccess.Write);
// Create a CryptoStream using the memory stream.
CryptoStream encStream = new CryptoStream(fsDestination, encryptTransform, CryptoStreamMode.Write);
// Create a StreamWriter to write a string to the stream.
StreamWriter sw = new StreamWriter(encStream, Encoding.UTF8);
// Create a StreamReader to read the file stream to stream.
StreamReader sr = new StreamReader(fsSource, Encoding.UTF8);
// Print the contents of the destination file.
sw.WriteLine(sr.ReadToEnd());
sw.Flush();
// Close the streams.
sr.Close();
sw.Close();
encStream.Close();
fsSource.Close();
fsDestination.Close();
return true;
}
catch (System.Exception ex)
{
}
return false;
}
/// <summary>
/// Decrypt the encrypted byte array into string with decryption transform.
/// </summary>
/// <param name="cypherText">Specified encrypted byte array.</param>
/// <param name="decryptTransform">Specified transform object which used to decrypt.</param>
/// <returns>Returns the decrypt string.</returns>
public static String Decrypt(byte[] cypherText, ICryptoTransform decryptTransform)
{
try
{
// Create a memory stream to the passed buffer.
MemoryStream ms = new MemoryStream(cypherText);
// Create a CryptoStream using the memory stream and the CSP DES key.
CryptoStream decStream = new CryptoStream(ms, decryptTransform, CryptoStreamMode.Read);
// Create a StreamReader for reading the stream.
StreamReader sr = new StreamReader(decStream);
// Read the stream as a string.
string val = sr.ReadLine();
// Close the streams.
sr.Close();
decStream.Close();
ms.Close();
return val;
}
catch (System.Exception ex)
{
}
return String.Empty;
}
/// <summary>
/// Decrypt the specified source file to the specified destination file.
/// </summary>
/// <param name="sourceFilePath">Specified source file which needs to be decrypted.</param>
/// <param name="destFilePath">Specified destination file.</param>
/// <param name="encryptTransform">Specified transform object which used to decrypt.</param>
/// <returns>If decrypt file succeed, return true, otherwise, return false.</returns>
public static bool DecryptFile(String sourceFilePath, String destFilePath, ICryptoTransform decryptTransform)
{
if (!File.Exists(sourceFilePath))
{
return false;
}
try
{
FileStream fsSource = new FileStream(sourceFilePath, FileMode.Open, FileAccess.Read);
FileStream fsDestination = new FileStream(destFilePath, FileMode.OpenOrCreate, FileAccess.Write);
// Create a CryptoStream using the memory stream and the CSP DES key.
CryptoStream decStream = new CryptoStream(fsSource, decryptTransform, CryptoStreamMode.Read);
// Create a StreamWriter to write a string to the stream.
StreamWriter sw = new StreamWriter(fsDestination, Encoding.UTF8);
// Create a StreamReader to read the decrypted stream.
StreamReader sr = new StreamReader(decStream, Encoding.UTF8);
// Print the contents of the destination file.
sw.WriteLine(sr.ReadToEnd());
sw.Flush();
// Close the streams.
sr.Close();
sw.Close();
decStream.Close();
fsSource.Close();
fsDestination.Close();
return true;
}
catch (System.Exception ex)
{
}
return false;
}
}
}
テストコード:
using System;
using System.IO;
using System.Security.Cryptography;
using System.Text;
using GTXUtility.Security.Crypt;
namespace TestUtility
{
public class TestSymmetricCrypt
{
// The secret key to use for the DES symmetric algorithm.
public static readonly byte[] Default_DES_Key = { 34, 63, 63, 109, 63, 119, 63, 63 };
// The initialization vector to use for the DES symmetric algorithm.
public static readonly byte[] Default_DES_IV = { 34, 63, 63, 109, 63, 119, 63, 63 };
private readonly static String _plainText1 = " 。This is a test plain Text!";
public static void UseDemo()
{
Console.WriteLine("Select test type (Default is O): 0: string encryption/decryption, otherwise, test file encryption/decryption");
String type = Console.ReadLine();
int nType = type.Equals("0") ? 0 : 1;
if (0 == nType)
{
TestCryptString();
}
else
{
TestCryptFile();
}
}
public static void TestCryptString()
{
Console.WriteLine("
№ Encrypt/Decrypt Plain Text by specified symmetric algorithm.");
Console.WriteLine("→ Original Plain Text: {0}", _plainText1);
// Create a symmetric algorithm encryption provider.
GTXKeyManager.SymmetricAlgTypes salType = ReadSymmetricAlgType();
SymmetricAlgorithm symAlg = GTXKeyManager.CreateSymmetricAlgorithm(salType);
// Create a ICryptoTransform object to encrypt.
ICryptoTransform encryptTransform = GTXSymmetricCrypt.CreateCryptoTransform(symAlg, true);
byte[] cypherText = GTXSymmetricCrypt.Encrypt(_plainText1, encryptTransform);
Console.WriteLine("→ Cypher Text: {0}", Encoding.ASCII.GetString(cypherText));
// Create a ICryptoTransform object to decrypt.
ICryptoTransform decryptTransform = GTXSymmetricCrypt.CreateCryptoTransform(symAlg, false);
String tempPlainText = GTXSymmetricCrypt.Decrypt(cypherText, decryptTransform);
Console.WriteLine("→ Decrypt Cypher Text: {0}", tempPlainText.ToString());
//------------------------------------------------------------------------------
// Use DES Key and IV to encrypt and decrypt string.
// Create a ICryptoTransform object to encrypt.
Console.WriteLine("
№ Encrypt/Decrypt Plain Text by specified Key and IV. (DES)");
encryptTransform = GTXSymmetricCrypt.CreateCryptoTransform(GTXKeyManager.SymmetricAlgTypes.DES, Default_DES_Key, Default_DES_IV, true);
cypherText = GTXSymmetricCrypt.Encrypt(_plainText1, encryptTransform);
Console.WriteLine("→ Cypher Text: {0}", Encoding.ASCII.GetString(cypherText));
// Create a ICryptoTransform object to decrypt.
decryptTransform = GTXSymmetricCrypt.CreateCryptoTransform(GTXKeyManager.SymmetricAlgTypes.DES, Default_DES_Key, Default_DES_IV, false);
tempPlainText = GTXSymmetricCrypt.Decrypt(cypherText, decryptTransform);
Console.WriteLine("→ Decrypt Cypher Text: {0}", tempPlainText.ToString());
}
public static void TestCryptFile()
{
Console.WriteLine("Test file Crypt begin...");
Console.WriteLine("Input file path: (You can drag a file into console without input file path)");
String filePath = Console.ReadLine();
if (File.Exists(filePath))
{
using (FileStream fs = new FileStream(filePath, FileMode.Open))
{
StreamReader sr = new StreamReader(fs, Encoding.UTF8);
Console.WriteLine("■ Original file:
{0}", sr.ReadToEnd());
sr.Close();
}
GTXKeyManager.SymmetricAlgTypes salType = ReadSymmetricAlgType();
// Create a symmetric algorithm encryption provider.
SymmetricAlgorithm symAlg = GTXKeyManager.CreateSymmetricAlgorithm(salType);
// Create a ICryptoTransform object to encrypt.
ICryptoTransform encryptTransform = GTXSymmetricCrypt.CreateCryptoTransform(symAlg, true);
if (GTXSymmetricCrypt.EncryptFile(filePath, "Encrypted.txt", encryptTransform))
{
using (FileStream fs = new FileStream("Encrypted.txt", FileMode.Open))
{
StreamReader sr = new StreamReader(fs, Encoding.UTF8);
Console.WriteLine("■ Encrypted file:
{0}", sr.ReadToEnd());
sr.Close();
}
}
// Create a ICryptoTransform object to decrypt.
ICryptoTransform decryptTransform = GTXSymmetricCrypt.CreateCryptoTransform(symAlg, false);
if (GTXSymmetricCrypt.DecryptFile("Encrypted.txt", "Decrypted.txt", decryptTransform))
{
using (FileStream fs = new FileStream("Decrypted.txt", FileMode.Open))
{
StreamReader sr = new StreamReader(fs, Encoding.UTF8);
Console.WriteLine("■ Decrypted file:
{0}", sr.ReadToEnd());
sr.Close();
}
}
}
}
private static GTXKeyManager.SymmetricAlgTypes ReadSymmetricAlgType()
{
Console.WriteLine("Select the encrypt/decrypt algorithm: (Default is DES)");
for (GTXKeyManager.SymmetricAlgTypes salTypeTemp = GTXKeyManager.SymmetricAlgTypes.DES;
salTypeTemp <= GTXKeyManager.SymmetricAlgTypes.RC2; ++salTypeTemp)
{
Console.WriteLine("{0} is {1}", (int)salTypeTemp, salTypeTemp.ToString());
}
// Read the symmetric algorithm command
String algString = Console.ReadLine();
GTXKeyManager.SymmetricAlgTypes salType = GTXKeyManager.SymmetricAlgTypes.DES;
try
{
salType = (GTXKeyManager.SymmetricAlgTypes)Convert.ToInt32(algString);
if (salType <= GTXKeyManager.SymmetricAlgTypes.DES &&
salType >= GTXKeyManager.SymmetricAlgTypes.TripleDES)
{
salType = GTXKeyManager.SymmetricAlgTypes.DES;
}
}
catch (System.Exception ex)
{
salType = GTXKeyManager.SymmetricAlgTypes.DES;
}
return salType;
}
}
}
The End...