基礎的なもの、二叉木のいくつかのアルゴリズムC#について

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書くのは比較的簡単で,間に合わせに読む
using System;

using System.Collections.Generic;

using System.Text; 



namespace structure

{

    class Program

    {

        #region Define tree node

        #Inclde data, left node, right node and parent node

        class nodes<T>

        {

            T data;

            nodes<T> Lnode, Rnode, Pnode;

            public T Data

            {

                set

                {

                    data = value;

                }

                get

                {

                    return data;

                }

            }

            public nodes<T> RNode

            {

                set

                {

                    Rnode = value;

                }

                get

                {

                    return RNode;

                }            

            }

            public nodes<T> LNode

            {

                set

                {

                    Lnode = value;

                }

                get

                {

                    return LNode;

                }            

            }

            public nodes<T> PNode

            {

                set

                {

                    Pnode = value;

                }

                get

                {

                    return PNode;

                }            

            }

            public nodes()

            {}

            public nodes(T data)

            {

                this.data = data;

            }    

        #endregion    

        }        

        static void PreOrder<T>(nodes<T> rootNode)

        {

            if(rootNode != null)

            {

                Console.WriteLine(rootNode.Data);

                if(rootNode.LNode != null)

                    PreOrder<T>(rootNode.LNode);

                if(root.RNode != null)

                    PreOrder<T>(rootNode.RNode);                

            }

        }

        static void MidOrder<T>(nodes<T> rootNode)

        {

            if(rootNode != null)

            {

                if(rootNode.LNode != null)

                    MidOrder<T>(rootNode.LNode);

                Console.WriteLine(rootNode.Data);

                if(rootNode.RNode != null)

                    MidOrder<T>(rootNode.RNode);                

            }

        }

        static void AfterOrder<T>(nodes<T> rootNode)

        {

            if(rootNode != null)

            {

                if(rootNode.LNode != null)

                    AfterOrder<T>(rootNode.LNode);

                if(rootNode.RNode != null)                    

                    AfterOrder<T>(rootNode.RNode);

                Console.WriteLine(rootNode.Data);                

            }

        }

        static void LayerOrder<T>(nodes<T> rootNode)

        {

            Queue<T> q = new Queue<T>();

            if(rootNode != null)

                q.Enque(rootNode);            

            while(q != null)

            {

                Node tmpNode = q.Deque();

                Console.WriteLine(tmpNode.Data);

                if(tmpNode.LNode)

                    q.Enqueue(tmpNode.LNode);

                if(tmpNode.RNode)

                    q.Enqueue(tmpNode.RNode)

            }            

        }    

    }

} 


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