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Tetris.html



	
	
	         
	
	
	


 
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tetris.js
/*
 *      HTML 5、JavaScript   。
 *         canvas         ,
 *    Local Storage      
 *
 */
var TETRIS_ROWS = 20;
var TETRIS_COLS = 14;
var CELL_SIZE = 24;
//     0
var NO_BLOCK = 0;
var tetris_canvas;
var tetris_ctx;
//       
var curScore = 0;
//       
var curSpeed = 1;
//          
var maxScore = 0;
var curScoreEle , curSpeedEle , maxScoreEle;
var curTimer;
//             
var isPlaying = true;
//            
var currentFall;
//                   。
var tetris_status = [];
for (var i = 0; i < TETRIS_ROWS ; i++ )
{
	tetris_status[i] = [];
	for (var j = 0; j < TETRIS_COLS ; j++ )
	{
		tetris_status[i][j] = NO_BLOCK;
	}
}
//        
colors = ["#fff", "#f00" , "#0f0" , "#00f"
	, "#c60" , "#f0f" , "#0ff" , "#609"];
//              
var blockArr = [
	//               :Z
	[
		{x: TETRIS_COLS / 2 - 1 , y:0 , color:1},
		{x: TETRIS_COLS / 2 , y:0 ,color:1},
		{x: TETRIS_COLS / 2 , y:1 ,color:1},
		{x: TETRIS_COLS / 2 + 1 , y:1 , color:1}
	],
	//               : Z
	[
		{x: TETRIS_COLS / 2 + 1 , y:0 , color:2},
		{x: TETRIS_COLS / 2 , y:0 , color:2},
		{x: TETRIS_COLS / 2 , y:1 , color:2},
		{x: TETRIS_COLS / 2 - 1 , y:1 , color:2}
	],
	//               :  
	[
		{x: TETRIS_COLS / 2 - 1 , y:0 , color:3},
		{x: TETRIS_COLS / 2 , y:0 ,  color:3},
		{x: TETRIS_COLS / 2 - 1 , y:1 , color:3},
		{x: TETRIS_COLS / 2 , y:1 , color:3}
	],
	//               :L
	[
		{x: TETRIS_COLS / 2 - 1 , y:0 , color:4},
		{x: TETRIS_COLS / 2 - 1, y:1 , color:4},
		{x: TETRIS_COLS / 2 - 1 , y:2 , color:4},
		{x: TETRIS_COLS / 2 , y:2 , color:4}
	],
	//               :J
	[
		{x: TETRIS_COLS / 2  , y:0 , color:5},
		{x: TETRIS_COLS / 2 , y:1, color:5},
		{x: TETRIS_COLS / 2  , y:2, color:5},
		{x: TETRIS_COLS / 2 - 1, y:2, color:5}
	],
	//                :  
	[
		{x: TETRIS_COLS / 2 , y:0 , color:6},
		{x: TETRIS_COLS / 2 , y:1 , color:6},
		{x: TETRIS_COLS / 2 , y:2 , color:6},
		{x: TETRIS_COLS / 2 , y:3 , color:6}
	],
	//                : ┵
	[
		{x: TETRIS_COLS / 2 , y:0 , color:7},
		{x: TETRIS_COLS / 2 - 1 , y:1 , color:7},
		{x: TETRIS_COLS / 2 , y:1 , color:7},
		{x: TETRIS_COLS / 2 + 1, y:1 , color:7}
	]
];
//             
var initBlock = function()
{
	var rand = Math.floor(Math.random() * blockArr.length);
	//            
	currentFall = [
		{x: blockArr[rand][0].x , y: blockArr[rand][0].y
			, color: blockArr[rand][0].color},
		{x: blockArr[rand][1].x , y: blockArr[rand][1].y
			, color: blockArr[rand][1].color},
		{x: blockArr[rand][2].x , y: blockArr[rand][2].y
			, color: blockArr[rand][2].color},
		{x: blockArr[rand][3].x , y: blockArr[rand][3].y 
			, color: blockArr[rand][3].color}
	];
};
//       canvas     
var createCanvas = function(rows , cols , cellWidth, cellHeight)
{
	tetris_canvas = document.createElement("canvas");    
	//   canvas     、  
	tetris_canvas.width = cols * cellWidth;
	tetris_canvas.height = rows * cellHeight;
	//   canvas     
	tetris_canvas.style.border = "1px solid black";
	//   canvas    API
	tetris_ctx = tetris_canvas.getContext('2d');
	//         
	tetris_ctx.beginPath();
	//            
	for (var i = 1 ; i < TETRIS_ROWS ; i++)
	{
		tetris_ctx.moveTo(0 , i * CELL_SIZE);
		tetris_ctx.lineTo(TETRIS_COLS * CELL_SIZE , i * CELL_SIZE);
	}
	//            
	for (var i = 1 ; i < TETRIS_COLS ; i++)
	{
		tetris_ctx.moveTo(i * CELL_SIZE , 0);
		tetris_ctx.lineTo(i * CELL_SIZE , TETRIS_ROWS * CELL_SIZE);
	}
	tetris_ctx.closePath(); 
	//       
	tetris_ctx.strokeStyle = "#aaa";
	//       
	tetris_ctx.lineWidth = 0.3;
	//     
	tetris_ctx.stroke();
}
//           
var drawBlock = function()
{
	for (var i = 0; i < TETRIS_ROWS ; i++ )
	{
		for (var j = 0; j < TETRIS_COLS ; j++ )
		{
			//           
			if(tetris_status[i][j] != NO_BLOCK)
			{
				//       
				tetris_ctx.fillStyle = colors[tetris_status[i][j]];
				//     
				tetris_ctx.fillRect(j * CELL_SIZE + 1 
					, i * CELL_SIZE + 1, CELL_SIZE - 2 , CELL_SIZE - 2);
			}
			//            
			else
			{
				//       
				tetris_ctx.fillStyle = 'white';
				//     
				tetris_ctx.fillRect(j * CELL_SIZE + 1 
					, i * CELL_SIZE + 1 , CELL_SIZE - 2 , CELL_SIZE - 2);
			}
		}
	}
}
//         ,         。
window.onload = function()
{
	//   canvas  
	createCanvas(TETRIS_ROWS , TETRIS_COLS , CELL_SIZE , CELL_SIZE);
	document.body.appendChild(tetris_canvas);
	curScoreEle = document.getElementById("curScoreEle");
	curSpeedEle = document.getElementById("curSpeedEle");
	maxScoreEle = document.getElementById("maxScoreEle");
	//   Local Storage  tetris_status  
	var tmpStatus = localStorage.getItem("tetris_status");
	tetris_status = tmpStatus == null ? tetris_status : JSON.parse(tmpStatus);
	//          
	drawBlock();
	//   Local Storage  curScore  
	curScore = localStorage.getItem("curScore");
	curScore = curScore == null ? 0 : parseInt(curScore);
	curScoreEle.innerHTML = curScore;
	//   Local Storage  maxScore  
	maxScore = localStorage.getItem("maxScore");
	maxScore = maxScore == null ? 0 : parseInt(maxScore);
	maxScoreEle.innerHTML = maxScore;
	//   Local Storage  curSpeed  
	curSpeed = localStorage.getItem("curSpeed");
	curSpeed = curSpeed == null ? 1 : parseInt(curSpeed);
	curSpeedEle.innerHTML = curSpeed;
	//           
	initBlock();
	//               ” “
	curTimer = setInterval("moveDown();" ,  500 / curSpeed);
}
//          
var lineFull = function()
{
	//        
	for (var i = 0; i < TETRIS_ROWS ; i++ )
	{
		var flag = true;
		//            
		for (var j = 0 ; j < TETRIS_COLS ; j++ )
		{
			if(tetris_status[i][j] == NO_BLOCK)
			{
				flag = false;
				break;
			}
		}
		//             
		if(flag)
		{
			//        100
			curScoreEle.innerHTML = curScore+= 100;
			//       
			localStorage.setItem("curScore" , curScore);
			//             。
			if( curScore >= curSpeed * curSpeed * 500)
			{
				curSpeedEle.innerHTML = curSpeed += 1;
				//   Local Storage  curSpeed。
				localStorage.setItem("curSpeed" , curSpeed);
				clearInterval(curTimer);
				curTimer = setInterval("moveDown();" ,  500 / curSpeed);
			}
			//              。
			for (var k = i ; k > 0 ; k--)
			{
				for (var l = 0; l < TETRIS_COLS ; l++ )
				{
					tetris_status[k][l] =tetris_status[k-1][l];
				}
			}
			//      ,        
			drawBlock();      //②
		}
	}
}
//        。
var moveDown = function()
{
	//          
	var canDown = true;    //①
	//       ,        
	for (var i = 0 ; i < currentFall.length ; i++)
	{
		//        “   ”
		if(currentFall[i].y >= TETRIS_ROWS - 1)
		{
			canDown = false;
			break;
		}
		//        “   ”,         ,     
		if(tetris_status[currentFall[i].y + 1][currentFall[i].x] != NO_BLOCK)
		{
			canDown = false;
			break;
		}
	}
	//      “ ”
	if(canDown)
	{
		//                  
		for (var i = 0 ; i < currentFall.length ; i++)
		{
			var cur = currentFall[i];
			//       
			tetris_ctx.fillStyle = 'white';
			//     
			tetris_ctx.fillRect(cur.x * CELL_SIZE + 1 
				, cur.y * CELL_SIZE + 1 , CELL_SIZE - 2 , CELL_SIZE - 2);
		}
		//       ,        y   1。
		//             
		for (var i = 0 ; i < currentFall.length ; i++)
		{
			var cur = currentFall[i];
			cur.y ++;
		}
		//                       
		for (var i = 0 ; i < currentFall.length ; i++)
		{
			var cur = currentFall[i];
			//       
			tetris_ctx.fillStyle = colors[cur.color];
			//     
			tetris_ctx.fillRect(cur.x * CELL_SIZE + 1 
				, cur.y * CELL_SIZE + 1 , CELL_SIZE - 2 , CELL_SIZE - 2);
		}
	}
	//      
	else
	{
		//       ,           tetris_status   
		for (var i = 0 ; i < currentFall.length ; i++)
		{
			var cur = currentFall[i];
			//             ,    
			if(cur.y < 2)
			{
				//   Local Storage       、    、    
				localStorage.removeItem("curScore");
				localStorage.removeItem("tetris_status");
				localStorage.removeItem("curSpeed");
				if(confirm("     !      ?"))
				{
					//   Local Storage  maxScore  
					maxScore = localStorage.getItem("maxScore");
					maxScore = maxScore == null ? 0 : maxScore ;
					//         localStorage        
					if(curScore >= maxScore)
					{
						//       
						localStorage.setItem("maxScore" , curScore);
					}
				}
				//     
				isPlaying = false;
				//      
				clearInterval(curTimer);
				return;
			}
			//                      
			tetris_status[cur.y][cur.x] = cur.color;
		}
		//      “   ”  
		lineFull();
		//   Local Storage            
		localStorage.setItem("tetris_status" , JSON.stringify(tetris_status));
		//         。
		initBlock();
	}
}
//          
var moveLeft = function()
{
	//          
	var canLeft = true;
	for (var i = 0 ; i < currentFall.length ; i++)
	{
		//          ,    
		if(currentFall[i].x <= 0)
		{
			canLeft = false;
			break;
		}
		//           ,    
		if (tetris_status[currentFall[i].y][currentFall[i].x - 1] != NO_BLOCK)
		{
			canLeft = false;
			break;
		}
	}
	//      
	if(canLeft)
	{
		//                  
		for (var i = 0 ; i < currentFall.length ; i++)
		{
			var cur = currentFall[i];
			//       
			tetris_ctx.fillStyle = 'white';
			//     
			tetris_ctx.fillRect(cur.x * CELL_SIZE +1 
				, cur.y * CELL_SIZE + 1 , CELL_SIZE - 2, CELL_SIZE - 2);
		}
		//            
		for (var i = 0 ; i < currentFall.length ; i++)
		{
			var cur = currentFall[i];
			cur.x --;
		}
		//                       
		for (var i = 0 ; i < currentFall.length ; i++)
		{
			var cur = currentFall[i];
			//       
			tetris_ctx.fillStyle = colors[cur.color];
			//     
			tetris_ctx.fillRect(cur.x * CELL_SIZE + 1  
				, cur.y * CELL_SIZE + 1, CELL_SIZE - 2 , CELL_SIZE - 2);
		}
	}
}
//          
var moveRight = function()
{
	//          
	var canRight = true;
	for (var i = 0 ; i < currentFall.length ; i++)
	{
		//         ,    
		if(currentFall[i].x >= TETRIS_COLS - 1)
		{
			canRight = false;
			break;
		}
		//            ,    
		if (tetris_status[currentFall[i].y][currentFall[i].x + 1] != NO_BLOCK)
		{
			canRight = false;
			break;
		}
	}
	//      
	if(canRight)
	{		
		//                  
		for (var i = 0 ; i < currentFall.length ; i++)
		{
			var cur = currentFall[i];
			//       
			tetris_ctx.fillStyle = 'white';
			//     
			tetris_ctx.fillRect(cur.x * CELL_SIZE + 1  
				, cur.y * CELL_SIZE + 1 , CELL_SIZE - 2 , CELL_SIZE - 2);
		}
		//            
		for (var i = 0 ; i < currentFall.length ; i++)
		{
			var cur = currentFall[i];
			cur.x ++;
		}
		//                        
		for (var i = 0 ; i < currentFall.length ; i++)
		{
			var cur = currentFall[i];
			//       
			tetris_ctx.fillStyle = colors[cur.color];
			//     
			tetris_ctx.fillRect(cur.x * CELL_SIZE + 1 
				, cur.y * CELL_SIZE + 1 , CELL_SIZE - 2, CELL_SIZE -2);
		}
	}
}
//          
var rotate = function()
{
	//            
	var canRotate = true;
	for (var i = 0 ; i < currentFall.length ; i++)
	{
		var preX = currentFall[i].x;
		var preY = currentFall[i].y;
		//                ,
		// i == 2 ,        
		if(i != 2)
		{
			//         x、y  
			var afterRotateX = currentFall[2].x + preY - currentFall[2].y;
			var afterRotateY = currentFall[2].y + currentFall[2].x - preX;
			//              ,      
			if(tetris_status[afterRotateY][afterRotateX + 1] != NO_BLOCK)
			{
				canRotate = false;
				break;
			}
			//                   
			if(afterRotateX < 0 || tetris_status[afterRotateY - 1][afterRotateX] != NO_BLOCK)
			{
				moveRight();
				afterRotateX = currentFall[2].x + preY - currentFall[2].y;
				afterRotateY = currentFall[2].y + currentFall[2].x - preX;
				break;
			}
			if(afterRotateX < 0 || tetris_status[afterRotateY-1][afterRotateX] != NO_BLOCK)
			{
				moveRight();
				break;
			}
			//                   
			if(afterRotateX >= TETRIS_COLS - 1 || 
				tetris_status[afterRotateY][afterRotateX+1] != NO_BLOCK)
			{
				moveLeft();
				afterRotateX = currentFall[2].x + preY - currentFall[2].y;
				afterRotateY = currentFall[2].y + currentFall[2].x - preX;
				break;
			}
			if(afterRotateX >= TETRIS_COLS - 1 || 
				tetris_status[afterRotateY][afterRotateX+1] != NO_BLOCK)
			{
				moveLeft();
				break;
			}
		}
	}
	//      
	if(canRotate)
	{
		//                   
		for (var i = 0 ; i < currentFall.length ; i++)
		{
			var cur = currentFall[i];
			//       
			tetris_ctx.fillStyle = 'white';
			//     
			tetris_ctx.fillRect(cur.x * CELL_SIZE + 1  
				, cur.y * CELL_SIZE + 1 , CELL_SIZE - 2, CELL_SIZE - 2);
		}
		for (var i = 0 ; i < currentFall.length ; i++)
		{
			var preX = currentFall[i].x;
			var preY = currentFall[i].y;
			//                ,
			// i == 2 ,        
			if(i != 2)
			{
				currentFall[i].x = currentFall[2].x + 
					preY - currentFall[2].y;
				currentFall[i].y = currentFall[2].y + 
					currentFall[2].x - preX;
			}
		}
		//                        
		for (var i = 0 ; i < currentFall.length ; i++)
		{
			var cur = currentFall[i];
			//       
			tetris_ctx.fillStyle = colors[cur.color];
			//     
			tetris_ctx.fillRect(cur.x * CELL_SIZE + 1 
				, cur.y * CELL_SIZE + 1 , CELL_SIZE - 2, CELL_SIZE - 2);
		}
	}
}
window.focus();
//                
window.onkeydown = function(evt)
{
	switch(evt.keyCode)
	{
		//    “  ”  
		case 40:
			if(!isPlaying)
				return;
			moveDown();
			break;
		//    “  ”  
		case 37:
			if(!isPlaying)
				return;
			moveLeft();
			break;
		//    “  ”  
		case 39:
			if(!isPlaying)
				return;
			moveRight();
			break;
		//    “  ”  
		case 38:
			if(!isPlaying)
				return;
			rotate();
			break;
	}
}