cocos2d-x 2.xとcococos 2 d-x 3.x android.mkのパッケージ自動コンパイル修正後のソースコード


cocos2d-x 2.x
LOCAL_PATH := $(call my-dir)
 
 
include $(CLEAR_VARS)
 
 
LOCAL_MODULE := cocos2dcpp_shared
 
 
LOCAL_MODULE_FILENAME := libcocos2dcpp
 
 
define walk 
$(wildcard $(1)) $(foreach e, $(wildcard $(1)/*), $(call walk, $(e))) 
endef 

ALLFILES = $(call walk, $(LOCAL_PATH)/../../Classes) 
FILE_LIST := hellocpp/main.cpp 
 
FILE_LIST += $(filter %.cpp, $(ALLFILES)) 
LOCAL_SRC_FILES := $(FILE_LIST:$(LOCAL_PATH)/%=%) 
FILE_INCLUDES := $(shell find $(LOCAL_PATH)/../../Classes -type d) 
LOCAL_C_INCLUDES := $(FILE_INCLUDES)

 
LOCAL_WHOLE_STATIC_LIBRARIES += cocos2dx_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocosdenshion_static
LOCAL_WHOLE_STATIC_LIBRARIES += box2d_static
LOCAL_WHOLE_STATIC_LIBRARIES += chipmunk_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocos_extension_static
 
 
include $(BUILD_SHARED_LIBRARY)
 
 
$(call import-module,cocos2dx)
$(call import-module,cocos2dx/platform/third_party/android/prebuilt/libcurl)
$(call import-module,CocosDenshion/android)
$(call import-module,extensions)
$(call import-module,external/Box2D)
$(call import-module,external/chipmunk)

cocos2d-x 3.x
LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)

LOCAL_MODULE := cocos2dcpp_shared

LOCAL_MODULE_FILENAME := libcocos2dcpp

#            
define walk
    $(wildcard $(1)) $(foreach e, $(wildcard $(1)/*), $(call walk, $(e)))
endef
 
#   Classes  
ALLFILES = $(call walk, $(LOCAL_PATH)/../../Classes)
                    
FILE_LIST := hellocpp/main.cpp
#            .cpp  
FILE_LIST += $(filter %.cpp, $(ALLFILES))
 
LOCAL_SRC_FILES := $(FILE_LIST:$(LOCAL_PATH)/%=%)

LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes \
                    $(LOCAL_PATH)/../../cocos2d/extensions \

LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocosdenshion_static

LOCAL_WHOLE_STATIC_LIBRARIES += box2d_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocosbuilder_static
LOCAL_WHOLE_STATIC_LIBRARIES += spine_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocostudio_static        #    cocostudio    
LOCAL_WHOLE_STATIC_LIBRARIES += cocos_network_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocos_extension_static   #    cocos_extension    


include $(BUILD_SHARED_LIBRARY)

$(call import-module,.)
$(call import-module,audio/android)

$(call import-module,Box2D)
$(call import-module,editor-support/cocosbuilder)
$(call import-module,editor-support/spine)
$(call import-module,editor-support/cocostudio)       #    cocostudio     
$(call import-module,network)
$(call import-module,extensions)                      #    extensions