iOSによるソケット接続の確立
4942 ワード
rtmpプロトコルは、tcpベースのプロトコルであり、まずtcp接続を確立する必要がある.socketはtcpプロトコルのパッケージであるため、socketで接続を確立する.幸いなことに、アップルは私たちに簡単なインターフェースを提供してくれて、私たちが使いやすいです.コードは次のとおりです.
注釈はもう詳しく書いてある.ここで注意すると、中の状態処理が読めない場合は、葛藤しないでください|=と^=は=と考えることができます.深く理解したいなら、位列挙を見てもいいです.
//.h
#import
typedef NSStreamEvent SGStreamStatus;
@class SGStreamSession;
@protocol SGStreamSessionDelegate
- (void)streamSession:(SGStreamSession *)session didChangeStatus:(SGStreamStatus)streamStatus;
@end
@interface SGStreamSession : NSObject
@property (nonatomic,assign,readonly) SGStreamStatus streamStatus;
@property (nonatomic,weak) id delegate;
//
- (void)connectToServer:(NSString *)host port:(UInt32)port;
//
- (void)disConnect;
//
- (NSData *)readData;
//
- (NSInteger)writeData:(NSData *)data;
@end
//.m
#import "SGStreamSession.h"
#define SGLog NSLog
@interface SGStreamSession()
{
NSInputStream *_inputStream;
NSOutputStream *_outputStream;
}
@end
@implementation SGStreamSession
- (instancetype)init{
if (self = [super init]) {
_streamStatus = NSStreamEventNone;
}
return self;
}
- (void)connectToServer:(NSString *)host port:(UInt32)port;{
if (self.streamStatus > 0) {
[self close];
}
// ,
CFReadStreamRef readStream;
// ,
CFWriteStreamRef writeStream;
//rtmp 1935
if (port <= 0) {
port = 1935;
}
//
CFStreamCreatePairWithSocketToHost(NULL, (__bridge CFStringRef)host, port, &readStream, &writeStream);
// _bridge_transfer,
_inputStream = (__bridge_transfer NSInputStream *)readStream;
_outputStream = (__bridge_transfer NSOutputStream *)writeStream;
_outputStream.delegate = self;
_inputStream.delegate = self;
[_outputStream scheduleInRunLoop:[NSRunLoop mainRunLoop] forMode:NSDefaultRunLoopMode];
[_inputStream scheduleInRunLoop:[NSRunLoop mainRunLoop] forMode:NSDefaultRunLoopMode];
//
[_inputStream open];
[_outputStream open];
}
#pragma mark -------delegate---------
- (void)stream:(NSStream *)aStream handleEvent:(NSStreamEvent)eventCode {
switch (eventCode) {
case NSStreamEventNone: {
return;// return
}
case NSStreamEventOpenCompleted: {
if (_inputStream == aStream ) {
SGLog(@" ");
_streamStatus = NSStreamEventOpenCompleted;
}
break;
}
case NSStreamEventHasBytesAvailable: {
SGLog(@" ");
_streamStatus |= NSStreamEventHasBytesAvailable;
break;
}
case NSStreamEventHasSpaceAvailable: {
SGLog(@" ");
_streamStatus |= NSStreamEventHasSpaceAvailable;
break;
}
case NSStreamEventErrorOccurred: {
SGLog(@" ");
_streamStatus = NSStreamEventErrorOccurred;
break;
}
case NSStreamEventEndEncountered: {
SGLog(@" ");
_streamStatus = NSStreamEventEndEncountered;
break;
}
}
if ([self.delegate respondsToSelector:@selector(streamSession:didChangeStatus:)]) {
[self.delegate streamSession:self didChangeStatus:_streamStatus];
}
}
- (void)disConnect{
[self close];
}
- (void)close{
[_inputStream close];
[_outputStream close];
[_inputStream removeFromRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
[_outputStream removeFromRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
_streamStatus = NSStreamEventNone;
_outputStream = nil;
_inputStream = nil;
_inputStream.delegate = nil;
_outputStream.delegate = nil;
}
- (void)dealloc{
NSLog(@"%s",__func__);
[self close];
}
- (NSData *)readData{
uint8_t buff[4096];// 4K
NSUInteger len = [_inputStream read:buff maxLength:sizeof(buff)];
NSData *data = nil;
if(len < sizeof(buff) && (_streamStatus & NSStreamEventHasBytesAvailable)){
_streamStatus ^= NSStreamEventHasBytesAvailable;
data = [NSData dataWithBytes:buff length:len];
}
return data;
}
- (NSInteger)writeData:(NSData *)data{
if (data.length == 0) {
return 0;
}
NSInteger ret = 0;
if (_outputStream.hasSpaceAvailable) {
ret = [_outputStream write:data.bytes maxLength:data.length];
}
if (ret > 0 && (_streamStatus & NSStreamEventHasSpaceAvailable)) {
//
_streamStatus ^= NSStreamEventHasSpaceAvailable;
}
return ret;
}
@end
注釈はもう詳しく書いてある.ここで注意すると、中の状態処理が読めない場合は、葛藤しないでください|=と^=は=と考えることができます.深く理解したいなら、位列挙を見てもいいです.