14.5粒子システムの実戦
658 ワード
//
auto sprite = Sprite::create("taotaoahui.jpg");
//sprite->setPosition(ccp(visibleSize.width / 2, visibleSize.height / 2));
sprite->setAnchorPoint(ccp(0,0));
addChild(sprite,1);
// ParticleBatchNode ,
auto _emitter = ParticleSystemQuad::create("Particles/taotao.xml.particle.plist");// ParticleSystemQuad ParticleSystem
_emitter->retain();
auto batch = ParticleBatchNode::createWithTexture(_emitter->getTexture());
batch->addChild(_emitter);
batch->setPosition(ccp(visibleSize.width /2 , visibleSize.height /2 )); // sjt
this->addChild(batch, 10);